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Uses specific translation scopes for names, so name translation files won’t pollute the global translations and can handle the specific types of names.
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NEW Preset system that allows for quick translation of known characters and can handle cases where the same name may have a different preferred translation for a specific individual (presets for NPC and default cards from all supported games are built in, additional presets can be added externally).
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Deals with the fact that some names need to be translated with context (the same name may be translated differently based on gender, or if it’s being used as a given or family name).Translates card names as they’re loaded (for games with separate given/family names it translates them independently, for games with a single full-name field there’s the option to split before translating).The specific features vary slightly from game to game, but generally does the following: Improves the experience of using XUnity.AutoTranslator in numerous ways, mostly around how card names are handled.
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